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Post by jahatch28 on Feb 20, 2020 13:59:00 GMT
Howdy -
Played 3 great game yesterday after watching a lot of videos and reading through rules twice.
2 Questions came up...
When measuring the Radius of effects... is it different for a grenade vs a Suppression or Opportunity fire marker?
It seemed liked Grenades effect a radius of 2" or 4" from the center of point of where the grenade would land.
While it seems like you measure Suppression or Opportunity Fire auras from the edge of the Suppression or Opportunity Fire Marker (so a 2u measurement from the edges of the 25mm marker).
Is that correct? Or are both measured from the center point? Or both from the edges?
And then a follow up...
Is a Fragmentation Grenade REALLY affecting an 8" diameter circle (or 9" diameter if measured from the edge of the token!)
On a 2'x2' table... that is an enormous blast!
I get that the Frag Grenade is only fully reliable at up to 5u... and it does take 2 AP to throw... plus it costs extra points... and it is risky to throw it only a lit bit further as it could bounce back towards you... and enemies can Take Cover vs the blast.. so I'm not saying I have an issue with it... but I had one chance for my US Paratrooper to sprint up 10" and throw a Frag Grenade at the top of Turn 2 that could have hit 3 Germans!!! So then we of course had to re-read the section as it seemed like a huge blast.
I then of course only rolled one 5+... but the fact that I could have (with better dice) wounded 3 Germans on Turn 2 seemed powerful! Of course, then my Paratrooper was really close to the enemy... so maybe not the best tactic!
I also guess that if you manage to catch 2 or 3 models in the blast radius of the Frag Grenade then you are less likely to do multiple wounds (as they are divided up evenly)... so trying to remove a single target is easier with a Concussion Grenade while wounding multiple models further away from each other is easier with a Fragmentation Grenade. But anyway, just checking if we were measuring correctly from the center point of grenades, but edge of Suppression/Opportunity Markers.
Thanks!
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Admin
Administrator
Posts: 274
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Post by Admin on Feb 20, 2020 14:28:10 GMT
quick answer: always measured from the edges. Is a Fragmentation Grenade REALLY affecting a 9" diameter circle? yes! "On a 2'x2' table... that is an enormous blast!" It's a frag grenade, so that is not the actual blast technically, but rather an abstraction of the range within which the concentration of lethal shrapnel is so high that anyone standing there would most likely get hit by a piece... actually that is about half the real effective range to be precise. That is one thing with real scale gaming, you get to understand how terrifying these weapons are... there is a reason why we call these rules "brutal"... that's the harsh reality of ww2! *snip "...that could have hit 3 Germans" Indeed! But the mistake is his for keeping his troops that close together. They could all be suppressed or put under overwatch by a single token too... not to mention what a tank MG would have done to them... modern battlefield is a scary and deadly place, keep space between your troops and keep the head down...
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Post by jahatch28 on Feb 20, 2020 14:49:41 GMT
Very cool... thanks for the amazingly fast reply!
And I do like that the measurements are the same!!! It is going to be much easier to keep those straight with the same mechanics!!!
Okay...
Follow up question...
if I'm measuring everything from the Token (mostly for grenades)... when I PLACE the initial marker... and I placing just the back edge within 5u or 10u of my grenade throwing model's base to not have it possibly scatter? or the center of the marker? or does the entire marker have to be completely within 5u or 10u for it to not have a chance of dispersion?
I believe I read a post that said "within" just has to be edge to edge... so basically I could throw a Fragmentation grenade a full 5u from my model's base with the marker reaching another 25mm forward and then another 4u radius ... meaning it could threaten a model up to 10" away assuming no dispersion? Thanks! And in my defense, I've been playing a lot of Guild Ball and Infinity and Malifaux for the last 5 years so precision measuring is something I'm trained to do... lol... but I might need to relax that a bit as I move into more narrative and scenario based historical gaming!
(basically do you get an extra 25mm or 12mm 'forward' of your base when landing the grenade marker).. seems trivial, but again, on a smaller table that extra possible inch of range could very well be the difference between a successful grenade throw and it bouncing back into your face! lol
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Admin
Administrator
Posts: 274
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Post by Admin on Feb 20, 2020 15:12:44 GMT
When you place it the whole of the marker must be within the distance, see the diagram on PAG. 16 so, no, you do not get an extra 25mm or 12mm 'forward' of your base when landing the grenade marker.
Note that this means that throwing at 5u without dispersion you will be on the edge (so just outside) the blast radius of a frag grenade, which is the closest you can throw it in the open as it would be illegal to throw it if you could end up being hit by it (PAG. 17). In any event the main use for frags is to throw them on the other side of a cover you are hiding behind if the enemy gets too close... if you want to use them for attack use blast instead, they go further, still have a pretty decent 2u range and your enemy can not take cover from them...
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mark75
pvt 1st class
Posts: 45
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Post by mark75 on Mar 28, 2020 20:24:51 GMT
Claudio, will be clear if you would give a diagram on the above rule/ example. I use two templates 2" and 4" radius putting them on their center of the grenades counter, not at the edge. Am I play it wrong?
Also, I need to clarify that all grenades in their short range, never disperse and not need Los in order to throw it, even beyond a smoke.
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Admin
Administrator
Posts: 274
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Post by Admin on Mar 29, 2020 0:16:03 GMT
Claudio, will be clear if you would give a diagram on the above rule/ example. there is a diagram for that on PAG. 16 I use two templates 2" and 4" radius putting them on their center of the grenades counter, not at the edge. Am I play it wrong? technically yes, the template should be half a inch more if you measure from the center. It is correct to measure 2 u range from the marker edge, so 2.5 u from the center, or in other words you need a 5 u diameter template for 2u radius (and 9 u diameter for 4 u radius) if you put the marker in the center of it. Also, I need to clarify that all grenades in their short range, never disperse and not need Los in order to throw it, even beyond a smoke. Almost, if thrown at short range (which is only 5 u for frags), you do not need to have LOS to where you throw the grenade, which could also be up to one level higher or beyond an obstacle, even one granting Total Cover (so long as it is not more than one level higher). See pag. 36 for more details on this. 5 u is 6 meters (or 6.5 yards if you prefer) so really would be impossible to miss. 10 u is twice that, but still so close that is pretty hard to botch a throw, try... also remember that these people went through a training course that teach them exactly how to do it, and the average soldier was expected to be capable to throw a hand grenade at a distance of 40 to 50 meters. That's 30 to 40 u in scale. It's reasonable to expect that they could manage to do reliably at least a third of that. Also, because the indirect trajectory a grenade is thrown, visibility and line of sight are not very important... if you know or even only suspect there is an enemy you can easily throw a grenade on the other side of a wall even if you can not see them and do not know what's on the other side... that said however, there is a situation in which you can still throw a grenade but only at very short range (5 u) and it still would be subject to dispersion: when you are under enemy fire, simulated in the game by being within the range of a SF marker. This because in that situation you would be throwing from a non optimal position, trying to expose yourself as little as possible and under severe psychological stress though, nothing to do with LOS... hope this clarify things!
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mark75
pvt 1st class
Posts: 45
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Post by mark75 on Mar 29, 2020 10:43:14 GMT
So, you're right, didn't notice the measurement starts from the edge of the counter, now I I'm seeing the example on pg16. According this from now on I will put the center of the template at the edge of the counter and the measure will be correct. As regards the rest, a) The phrase that get confused me is the green box on pg28, that writes that "all grenades thrown at 5u or less always land where intented", but this already happens at 10u for smoke and blast grenades. b) I'm asking again about the Los... throwing a blast or smoke grenade through smoke and being the firer more than 2u away from the smoke, but in 10u from the enemy, is it possible? No Los, but in short range. Hope it is as clear as I could.
Sorry if I'm getting tired, your game is interesting me a lot, I have good time playing and I want to know the official rules, even if I want to make some changes. For example, due to many terrain features I use, I decided not to consider cover the dead bodies, Im just leaving them on the ground.
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