I've been testing some adaptations/modifications of the rules so as to use 15 mm-scale figures with the system. I've found that the great majority of the rules and mechanisms work well in this scale. Following are the modifications I've identified and am using:
a. 1 Unit = 1.5 cm
b. Short Range remains = 10 Units (15 cm)
c. Long Range extends from 11 Units (16.5 cm) to 50 Units (75 cm) and standard long-range rules apply within this distance band
d. A new Extreme Range is added and extends from 51 Units (76.5 cm) to the edge of the terrain area
e. Any shot taken with a non-automatic rifle and SMG type weapon at Extreme Range automatically loses 1 Attack Dice (This in effect requires a character to use an Aim action in conjunction with his shot action to have a chance to hit if he is using a Bolt-Action/Semi-Automatic Rifle/Assault Rifle and makes it impossible for a character to get a hit with an SMG at Extreme Range.)
f. Because all my 15 mm scale figures are mounted on square bases I measure LOS to any part of the target figure that can be seen instead of the figure's base area
g. Instead of using the edge of a card to determine the Sheltering terrain area, use 3 Units (4.5 cm) instead.
h. Bocage hedgerows block LOS unless a character is in base contact with the terrain piece.
So far these modifications appear to be working well, but I'm still relatively new to the system and welcome your feedback, suggestions, observations and questions.
Last Edit: Apr 28, 2020 10:55:58 GMT by cottonbaler: Added bocage hedgerow terrain note which was inadvertently omitted from initial posting.